#ifndef __BattleGameBattleScene_H__
#define __BattleGameBattleScene_H__
#include "cocos2d.h"

USING_NS_CC;

class BattleGameBattleScene:public Layer
{
public:
	bool init();
	CREATE_FUNC(BattleGameBattleScene);
	Scene* createScene();

private:

};
#endif // !__BattleGameBattleScene_H__

